Transform your heavy, laggy rigs into lightning-fast proxy rigs. Instantly!

ðŸ”Ĩ Watch the Proxify+ Add-on! ðŸ”Ĩ

Made for Animators, Project Assemblers, Generalists and Directors!

Productivity & Quality of Life – this is what makes Proxify+ a game changer! 🚀

ðŸ˜Đ Why Does My Rig Lag?!

Complex topology, multiple modifiers, constraints, drivers, and hierarchical relationships create a performance bottleneck that even powerful computers can't handle smoothly.

📉 Performance Impact

Your desired 60, 30, or 24 FPS drops to less than 10 FPS

Working efficiency and joy? Gone. 💔

ðŸĪ” What is a Proxy Rig?

"Proxy" = One entity acting on behalf of another

Your heavy, laggy rig gets a cloned version that's much lighter and responsive to work with.

âœĻ You interact exactly the same way, while animation stays perfectly synced between both versions!

⚔ïļ Old Way vs New Way

Take a look at this really informative and insightful approach, that highlights the struggles of low efficiency rigs...

ðŸ˜Ī
THE OLD WAY

Manual Optimization

  • ⏰ 40+ minutes per proxy
  • 🧠 Requires expert knowledge
  • 😰 Error-prone process
  • 🔁 Repetitive workflow
🚀
PROXIFY+

3-Click Solution

  • ⚡ Seconds, not minutes
  • ðŸŽŊ One-click automation
  • ✅ Consistent results
  • 🎉 Back to creating!

🊄 See The Magic In Action

Watch how we solve proxy creation in just 3 clicks!

From laggy rig to smooth proxy in seconds ⚡

🔧 How It Increases Efficiency

1

Intelligent Mapping & Analysis

Maps all related objects of your source rig, categorizes and processes them automatically

2

Parallel Version Generation

Creates a simplified construction requiring less computation while hiding originals from viewport

3

Automatic Sync & Link

Source armature automatically links to proxy - all work stays perfectly synced! 🔄

👁ïļ WYSIWYP

What-You-See-Is-What-You-Proxy!

The geometry is captured from what's currently being evaluated in the viewport, taking into account all active modifiers.

ðŸ’Ą Example: Turn OFF Subdivision, Bevels, and Solidify modifiers before proxying for even lighter results!

ðŸ’Ą Pro Tip: Batch toggle any modifiers with Simplify+ Add-on:

🧠 Two Powerful Algorithms

ðŸ”ŧ Decimate

  • âœĻ Maintains visual appearance
  • ⚙ïļ Tweakable settings
  • 🎛ïļ Optional - can be skipped
  • 🏃‍♂ïļ Lighter mesh output

✂ïļ Split

  • ðŸĶī Direct bone parenting
  • 🚀 No Armature Deform modifier needed
  • ⚡ Zero geometry calculations
  • ðŸŽŊ Extreme efficiency

Loads of Functionalities

ðŸĪ
Joined Siblings
Automatically joins sibling objects when possible, reducing proxy collection object count for even better performance.
🏄‍♂ïļ
Surface Deformed
Intelligently converts objects with Surface Deform modifiers to work in the Armature.
🎛ïļ
Fine Tuning
Custom Decimation settings per variant of relationship. Making it possible to really decide how and which category should be simplified or even skipped as a whole.

And Convenience

👁ïļ
Switch Visibility
One click go and back between the generated Proxy version to Source Objects and vice-versa.
ðŸ…ąïļ
Batch Generation
Make it possible to generate several proxy jobs in one go. So you can grab a coffee and come back when the hard computer work is done for you.
ðŸ“Ī
Export Ready
Generated objects are independent of the originals while the source rig is the same. Perfect for exporting to game engines and other platforms!
⚠ïļ Important Disclaimer

Every rig is unique and the techniques applied in your setup might not be handled by the add-on as expected yet.

If it fails, try experimenting with different settings and report issues so we can keep improving it to cover even more rig setup possibilities! 🛠ïļ

⚡ Choose Your Marketplace

Available on two platforms - pick what works best for you!

🧑‍ðŸ’ŧ

Solo Freelancer

1 seat
$19.99
ðŸ‘Ĩ

Indie Team

2 to 5 seats
$32.99
ðŸĒ

Pro Studio

6 to 10 seats
$65.99

🧑‍ðŸ’ŧ

Solo Freelancer

1 seat
$29.99
ðŸ‘Ĩ

Indie Team

2 to 5 seats
$39.99
ðŸĒ

Pro Studio

6 to 10 seats
$99.90

✅ One-time purchase â€Ē ✅ Instant download

✅ Works with Blender 3.0+ â€Ē ✅ Lifetime updates

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